Crafting Page

1) Flare Dagger:

1d4 damage like regular, can be lodged into a creature’s body to do 1d6 Fire damage every round. Most creatures will attempt to remove it.
Ingredients:
Ironwood for handle
Steel or similar metal for blade
Alchemist Fire of the blood of a Fire-based creature
15 gp

2)Sun Flash

A small porcelain eff that can be thrown, creating a large flash of artificial sunlight.
Can cause the DAZED effect to creatures sensitive to sunlight.
Ingredients:
A substance that can be used as the “egg”
Will O’Wisp dust
50 gp

3)Animal Whistle

+1 to Survival checks for finding and hunting meat
Ingredients:
A sprig of Sweetroot
The beak of a bird
20 gp

4)Auran Mask

+5 saving throw against inhaled poisons
10 minutes of water-breathing
Ingredients:
Leather
Glass
5 Fiddle Reeds
60 GP

5) Cablespool

100’ winch that pulls with good strength
Ingredients:
Steel
Giant Spider Silk
175 gp

6)Insect Bane Candle

Keeps swarms of insects away.
Ingredients:
Beeswax
Lemonroot
1 GP

7) Plantsbane

Grenade-like weapon that does 2d4 damage to plant creatures and auto-kills non-creature plants within a 5’ radius (ie: molds, entangle spells, regular plant life, etc…)
Ingredients:
Black Salt
Egg like Container
20 gp

8)Ear Plugs

Advantage bonus to save vs. deafness or sonic attacks
Disadvantage to Perception checks that require hearing

Ingredients:
Cloth
Glue
1 GP

9)Expandable Pole

Pole that can be stored to be 1’ long 10’ long
Ingredients:
Metal
Forge
5 GP

10)Fast Torch

When you REALLY need to set something on fire quickly.
Ingredients: (for 3)
Ironwood
Sap from a magical plant
5 gp

11)HearthFire Lantern

Allows one to use jello cubes as a fuel source for light that gives off no heat.
Ingredients:
Ironwood
Gold
Ooze/Jello cubes

Crafting Page

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