The Island of Worldfall

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Last time on D&D...
Gnolls gnolls gnolls

The group has just recently defeated an infestation of gnolls in Lohai. They are quite clear this will be the end of the gnolls, because the fighter of the party, Sir Beasle, is very well-informed about demons. He knew that killing the Gnoll Fang, (the gnoll with the stone grey eyes) would stop the gnolls from adding to their ranks.

Sir Beasle is hoping that this quest with the addition of his Fey Flower, will get him into the pants of Leandre Fingol, wood-elf Warlock, also the Master of the Great Hunt.

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First Night in Lohai

The party awoke this morning trying to decide what to do about Basmar the Boat Captain, who was now suspicious of AnnaMolly because of a failed charm spell. Zantics wanted revenge against the Gith Gambler who’d swindled him out of his barrel of The Wizards of Wine vintage, a treasure worth a whopping 1000 silver.

The party decided to wait and watch rather than act impulsively however and headed over to The Temple of Chance, to see if they could get a better price for getting Zantic’s cursed shield removed. Upon leaving the inn, they came across an Elven beggar named Priska, who through the course of the conversation, befriended Zantics and then stole 33 silver from AnnaMolly.

After that encounter, they reached the temple. There they met Basil (one of the two Assistant Priests) and Harper (The Head Priest of a Thousand Random Titles). They failed to get a better price for “Remove Curse” and after a short attempt at talking to Harper, decided the old man was too senile to be of help and left.

To prepare for the Council Gathering, the party went off to the local Tailor and bought Aristocratic Clothes for the occasion. They returned to the Inn to change and noticed it was full of customers and that the Wizard of Wines Vintage appeared to be bringing the Inn a lot of business. Zantics managed to steal some silver from a drunken boisterous merchant.

The group then decided to head to the Council Gathering of the Seven Houses being held in the top tier of Lohai. On their way however, they got sidetracked by a strange little shop called “Needful Things” ran by a mysterious Fey named Rumstill Pilken.

There the party made the following deals:

Sir Beasle got a “Kill-Sound” Lantern but must play a prank on Prince Oberon himself.

AnnaMolly accepted a pact of power with Rumstill Pilken and in return she must:

-Give up her favorite item over the next level

-Avoid touching iron or take 10d10 radiant damage

-Speak in rhymes/riddles for 3 sessions

Zantics got a pair of Gloves of Thievery, but in return if he ever says the word “Shit” an item around him will break and become useless.

Klik-Klak nearly purchased a Scimitar of Speed, however he found the price requested for it was too much.

The session ended with the party investigating each of the 7 Council Members.

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